package com.trabpoo.megamanxrunner;

public abstract class GameElement {
	private int posX, velX, posY, velY;
	
	protected int getPosX(){
		return posX;
	}
	protected int getPosY(){
		return posY;
	}
	protected int getVelX(){
		return velX;
	}
	protected int getVelY(){
		return velY;
	}
	
	protected void setPosX(int x){
		posX = x;
	}
	protected void setPosY(int y){
		posY = y;
	}
	protected void setVelX(int x){
		velX = x;
	}
	protected void setVelY(int y){
		velY = y;
	}
	public abstract void update();
}
